Granted, I acknowledge that there is a 5% where it does become "hard". I beat the game fairly summarily, and I don't think that weapon/class/perk balance changes will change the following: this game is too easy 95% of the time. Going to stick my feedback/complaint here for now: Always keep your distance and avoid close-range loadouts. Flamers and biolaunchers really are awful.Rampage will only swing the melee weapon once, meaning you get full EP discount and speed boost while only firing one weapon during a rampage.
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